As these images show I am now getting more detail added, I have come to learn that the whole project is a series of iterations, what is good enough for now will be terrible in a few days. This was the case with the wall texture, at this time it was already clear that the texture was not good enough but I simply did not have enough source material to improve upon it. The door and partition textures were looking really good. At this point however we start to come across
the most annoying SL viewer bug, but more of that later.
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